


Your fleet wonders on the remains of a civilization and find some old ships laying around and brings them back.Your fleet makes a navigation-mistake and instead of the normal flight time to come back it will take longer.A Combat Report is created and then what is left of your fleet is sent back home. Your fleet fights to save itself and is either destroyed or survives the attack. Your fleet meets some strange looking ships that attack it.You find some lost alien who gives you a container with dark matter (which can be traded for commander / officers) in it in exchange for some maps so he can find his way home.You find a resource in an asteroid field and are able to land on an asteroid and bring as much of that one resource you can carry home.Your fleet flies out there and stays there the amount of time and returns home with nothing to show for it’s journey. Nothing (zero.nada…zip…not even fly-poo).There are several things that can happen on an expedition, for example: Before being able to send a fleet on an expedition you will have to do research to get an expedition, which will also be explained below. While on an expedition several events can happen, which will be explained below, and then your fleet returns home. At this slot and only this slot you can send your fleet on a mission called an expedition. In every solar system you will see a new slot show up, slot 16 which will not be able to be colonized. OGame Expeditions and Merchants Frequently Asked Questions by TKE Super Dave
